WIth the strange aberrations that were initially disguised as silent brothers barely defeated, a loud knock came from the Abbey’s main door. The party answered, and found Willowisp a tiefling wizard who claimed to be from a nearby town which had been experiencing strange memory problems. He said he had come to the Abbey to investigate.
After a brief introduction, the party decided to hasten its investigation of the Abbey, Willowisp entow. They met two other Acolytes, a gruff dwarf of few words, and a cheery halfling girl named Korifina.
Both of these acolytes had memory problems, but Korifina seemed enamored with Ser Paulo Dan and his position as a paladin of Tymora. The party discussed having Korifina leave the abbey and go to their ship, which she seemed eager to do, but eventually decided it was better for her safety to stay in the abbey.
Lastly, the party met another acolyte named Midial. He attempted to present himself as a normal acolyte, but seemed nervous somehow, especially when Ser Paulo Dan introduced himself as a Paladin of Tymora. Trusting their instincts, the party pressed Midial, intimidating him to give them information.
Midial claimed that he was just a henchmen hired by Thayan wizards to “keep an eye on” the Abbey. When pressed, he did say that there was an illusory wall in the abbey concealing a door. The party had him take them to the door and open it.
However, upon opening it, Midial tried to rush inside, but was grappled by the quick reflexes of Doren. Inside of the room awaited an ambush of flesh golems and helmed horrors. Midial, turned out to be one of the wizards all along, and he was trying to lure the party into an ambush.
The party was then able to methodically dispose of the golems and helmed horrors inside the room, with Ser Paulo Dan and Doren blocking the door while everyone else rained down hell from behind them. After the constructs were defeated, the party explored the previously hidden room. They found some non-descript barrels as well as a trapdoor leading into a wine cellar.
Advancing into the wine cellar, the party found several arcane symbols, which Willowisp identified as an enchantment that would affect memory as well as conceal several creatures with illusions. Wanting to uncover any other runes, the party rushed to explore the rest of the cellar, but when the reached the end of the cellar, they found two mages waiting in ambush!
Once the mages were uncovered, strange clockwork abominations appeared from seemingly nowhere. One of the mages immediately struck with a deadly cone of cold, severely damaging Illamin, Ser Paulo Dan, and Bob of Procampur. Bob of Procampur and Ser Paulo Dan struck back, chipping away at the huge clockwork abominations, while Illamin did his best to heal his wounds and retreat, taking a devastating blow from a flesh golem in the process, but keeping his footing.
As the battle raged on, Willowisp summoned a Firegeist that lept up onto the tall wine barrels, bashing its fist into one of the two mages that had attempted to fly up there to escape the fray. At this point though, one of the clockwork abominations planted its mechanical feet and let spew a hellish blast of fire, catching Doren and Illamin. Illamin, overwhelmed from the massive amount of damage he had taken, fell to the ground unconscious.
Doren quickly ran to his side, administering a healing potion while guiding a flaming sphere he had previously summoned to bash into the mage atop the barrels. Next,. Zylfaelor opened a rift into realms unknown and black tentacles shot through, grabbing the two clockwork abominations and strangling the mage who had flew over the barrels to death.
At this point, the tide seemed to turn in the favor of the party, the remaining mage looking more interested in fleeing than fighting, and he dimension doored to the other side of the room. Bob of Procampur though, was not about to let him get away, as he stepped through the mists, right next to the hapless mage.
Catching their breath, the party took stock of their situation and Illamin summoned holy power to dispel the magical runes on the ground. Finally, the party investigated an altar in the room that had turned out to be a huge chest. The chest contained some well organized riches as well as a seal in the shape of a wilted rose with a skull atop it, and several letters written to various Tymoran establishments, with the general theme of telling the recipient to spread chaos and disorder in the church and the surrounding areas.